<MAR. 9>Adways Seminar “Mobile Game Marketing in Korea”
~Tips from the experts for success in Korean mobile game market~
Seminar Details
Adways is pleased to host a seminar for Japanese game developers who are willing to promote their apps in Korean market.
Korean mobile game market has been spotlighted as much as Japan and the US for its notable growth nowadays. The market revenue has exceeded approximately 2.4 trillion won in 2015 (Source: AppAnnie).
In this seminar, the mobile marketing professionals will give an informative talk regarding the features of Korean marketing and its users, how to succeed in Korean market for Japanese developers, and the tips/information that have never shared before, all of which are not provided anywhere else.
■Seminar Program 16:00- 19:45 (20 minutes each)
16:30-16:55 | “Korean consumers trend” Adways Korea.inc Soonam Jeon, Vice President, Adways Korea, Inc. |
---|---|
17:00-17:25 | “What game app works good? – Findings from most-played games in Korea-” FULLER K.K. Katsunobu Okada, Director, FULLER K.K. |
17:45-18:10 | “Case study of app publishing in Korean market” Latis Global Communications Team Manager LEE KWANG NAM |
18:15-18:40 | “App marketing difference in Japan and Korea- Case study of GAME OF DICE” JOYCITY Corporation Marketing Team Manager KHIM JAE HAN |
18:45-19:30 | Networking Party |
Seminar Name | Adways proudly hosting How to Succeed in Mobile Game Marketing in Korea ~Tips for entering into Korean mobile game market~ |
---|---|
Host | Adways, Inc. |
Date | March 9 (Wed), 2016/16:00~19:45 *Reception starts at 16:00 |
Capacity | 150 people |
Venue | TKP Garden City in Shibuya, Seminar Room (A) Access |
Registration Fee | Free of charge (Registration required in advance) Registration |
Notes | * The seminar will be closed as soon as the number of participants exceeds the capacity. We will notify you only in the case of beyond-capacity. * Up to 3 participants per company are allowed to attend. * We kindly ask our competitors to refrain from participating in this seminar. |